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for Space360 — Jan 2016
3DS Max
Octane Render
Filter Forge

Space360 asked me to create a new logo animation for them. They provided storyboards and logo assets, and I brought the idea from concept to digital reality.

Camera starts low and parallel to vault wall
Camera pulls away and tilts
Camera begins aligning perpendicular to wall
Camera settles facing vault door straight on
Vault door rotates and exits
Camera pushes into door

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