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Sep 2017
Tools
Houdini
Octane Render
Affinity Designer

The Hilbert Curve is a space-filling fractal curve. It has many computer science applications and I’ve run across its algorithm in the programs I use before. I took an interest to it and created it in various 2D forms until I wanted to try doing it in 3D. Houdini’s loopable node-graph system made it very simple and natural to set up.

Iterate
Determine Length
Height via Path Distance
Extrude

The network for the algorithm
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